Please follow the setup steps in this Post as a prerequisite, as you'll need to have loaded the SDK package into your project, and added a GvrMain to your scene.
Setup the Scene
- On the GvrMain
- Add the GvrPointerManager script
- On the Main Camera under the GvrMain
- Add the GvrPointerPhysicRaycaster script
- Add a GvrReticlePointer prefab as a child of the Main Camera
- Add an EventSystem to the scene
- Remove the StandaloneInputModule script
- Add the GvrPointerInputModule